Post by Sydney :) on Aug 6, 2012 12:01:25 GMT -5
We have changed around the names of the high position, and added one as well. We assure you that if you are confused, you are not the only one! Read the info below, and you are sure to understand the site better :)
Class leaders are free to be a leader. The leader can go anywhere, do anything, and make rules. Keep in mind, though, as a leader you can't go willynilly and do whatever you want --- the Class leader should follow the code more forcefully than any other Class member. The Class leader can shrink or add land on the Class's borders at anytime. The Class leader can accept or banish cats from the class at anytime. The Class leader conducts ceremonies. Basically, everything a clan leader can do in the Warriors series by Erin Hunter a Class leader can do.
Second-In-Commands assist the leader. Second-in-commands, often called "Seconds", also must schedule patrols. Second-In-Commands are aloud to hold meetings like a Class leader, but only ones concerning patrols. Seconds become the Class leader when the Class leader dies, retires, or is banished. Seconds must be warriors, have had an apprentice, and are very noble. Seconds can be easily replaced because the position is very delicate.
Curers are the Class's medicine cats, and links to the dead cats. While communication between the dead cats and the Class's curers may be strong, there must always be times were they cannot reach the dead. Curer study herbs a lot and look out for their clan's wellbeing. Curers must check each Class members health on each full moon. They keep an eye on elders and queens for more specific illnesses. Curers do not ever learn battle moves, even in time of battle, because curers never leave the medicine den except on the full moon or when finding herbs. Please remember, that while the medicine cat mainly never leaves their den, they cannot be inactive. They must always be prissy over how organized their herbs are, and they must always be training their apprentices. There can be up to three curers and three curer apprentices.
Council members are like social workers at a school. They solve problems between Class members and are quite important in Class life. If a Class member is having a problem with another Class member, they go to the council. There can be one council leader and up to five other council members, plus five other council member apprentices. When you join the council, you cannot leave it, and council members train very hard in battle moves.
If you still don't understand what any of the high positions mean, contact a staff member.
The current high positioned cats can be found here --- classofthedescendant.proboards.com/index.cgi?action=display&board=info&thread=5
Class leaders are free to be a leader. The leader can go anywhere, do anything, and make rules. Keep in mind, though, as a leader you can't go willynilly and do whatever you want --- the Class leader should follow the code more forcefully than any other Class member. The Class leader can shrink or add land on the Class's borders at anytime. The Class leader can accept or banish cats from the class at anytime. The Class leader conducts ceremonies. Basically, everything a clan leader can do in the Warriors series by Erin Hunter a Class leader can do.
Second-In-Commands assist the leader. Second-in-commands, often called "Seconds", also must schedule patrols. Second-In-Commands are aloud to hold meetings like a Class leader, but only ones concerning patrols. Seconds become the Class leader when the Class leader dies, retires, or is banished. Seconds must be warriors, have had an apprentice, and are very noble. Seconds can be easily replaced because the position is very delicate.
Curers are the Class's medicine cats, and links to the dead cats. While communication between the dead cats and the Class's curers may be strong, there must always be times were they cannot reach the dead. Curer study herbs a lot and look out for their clan's wellbeing. Curers must check each Class members health on each full moon. They keep an eye on elders and queens for more specific illnesses. Curers do not ever learn battle moves, even in time of battle, because curers never leave the medicine den except on the full moon or when finding herbs. Please remember, that while the medicine cat mainly never leaves their den, they cannot be inactive. They must always be prissy over how organized their herbs are, and they must always be training their apprentices. There can be up to three curers and three curer apprentices.
Council members are like social workers at a school. They solve problems between Class members and are quite important in Class life. If a Class member is having a problem with another Class member, they go to the council. There can be one council leader and up to five other council members, plus five other council member apprentices. When you join the council, you cannot leave it, and council members train very hard in battle moves.
If you still don't understand what any of the high positions mean, contact a staff member.
The current high positioned cats can be found here --- classofthedescendant.proboards.com/index.cgi?action=display&board=info&thread=5